"Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Examples from many Blender-based projects are available in the showcase.


The current Blender startup screen.

Blender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Its interface uses OpenGL to provide a consistent experience. To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team."[1]

Blender is freely available to download from their website using the link here. (Also available on Steam for free.)

Relevance to Graphictoria Edit

Blender is used for a lot of assets in Graphictoria such as Hats, character models, and gameplay models. A lot of what you see in-game is models that were created in Blender.


The Sombrero model, created by the user vitawrap, using Blender.

References Edit

  1. - Home of the Blender project - Free and Open 3D Creation Software

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